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EyeBallTank
Working on Project Nortubel.
https://rentry.co/axmy9

READ MY RENTRY POST

Joined on 8/24/21

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EyeBallTank's News

Posted by EyeBallTank - May 16th, 2022


Almost every art piece i did looks ruff and it's partially because of the brushes i use in Krita.

Sometimes i use a very simple pixel brush like something out of MS Pain, other times it has something to do with the size of brushes (And the overall canvas/image, meaning the small size may have limited me in a lot of ways).


But i'm starting to think i can't do proper dynamic brushes, like in almost every piece of digital art ever made.

Most of my strokes are always basic, like i'm drawing with a mouse even when i mostly use my actual pen and tablet.

Some brushes have transparent "starts" and get solid after but it's hard for me to find a brush that actually changes sizes.

If the problem is from Krita, i just need to learn about the program more, with research and help.

If it's because of my real life HUION pen, that probably means i can't take advantage of Krita's dynamic brushes because of something physical that is harder to fix.

I guess the least i could do is find a way to make Krita "simulate" dynamic brushes/pressure or whatever to make drawings feel more natural.

Because trying to "clean" some thick lines to make them more interesting would be a lot of work.


At least with the pixel basic brushes, i could try and learn pixel art.

I may update this post with better wording or new info.

Any help and info is appreciated.


UPDATE: I checked Painting Mode and changed the Wash/Build Up setting, now it seems my strokes are more natural.

Hopefully this fixes this specific issue since there's so many settings.


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Posted by EyeBallTank - April 23rd, 2022


My PC screen is blacking out at times, so in case i hold off for serious reasons, i'll announce some plans of art i had for a while

  • Redraw of Bonka and 2 characters, both being magical kids from her world.
  • Redraw of B-Man and 2 characters, both being robots.
  • Redraw of the Stoker kids and 2 characters, both being ghosts.
  • 2 Non-OC drawings: A female character from a popular manga cosplaying as a videogame girl and a joke crossover referencing 2 real music artists with 2 characters, one from a game and another from a movie.

I have these as Krita files and even some planned text files for descriptions.

I've also been collecting images and files in case of potential internet outages.


The computer itself seems mostly fine and the screen's issue has more to do with the cable connecting to the screen and a triple plug on top of the outdoors table that makes up my "work spaces".

Not sure if i can afford anything replaceable since money is mostly on foods and other products.

We still haven't payed for someone's operation that hasn't been properly done for over 2 years.


Posted by EyeBallTank - April 17th, 2022


Another follow up to https://eyeballtank.newgrounds.com/news/post/1247572

Even when not working/slacking, at least i still look up inspiration and get creative in some other ways.

In fact, i thought of saving images of random things like art i like or different subjects just to use as reference or inspiration, specially when my internet is down.

Maybe i should do the same with music too.


I also plan to do non-OC art or fanart, just to get across a bit more.

Is it weird i kinda wanna make a Tumblr blog? Site's dead and shitty, but it would still be part of an attempt to expand my presence and maybe because of the "blog" format or something.


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Posted by EyeBallTank - March 18th, 2022


Follow up to https://eyeballtank.newgrounds.com/news/post/1247572

As of now, i'm still trying to finish a drawing of the 6 Nortuble characters but i'm also trying to learn Godot.

Still struggling with where to Start.


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Posted by EyeBallTank - February 28th, 2022


All i can say is that my most desired gift is one that i'm partially behind, which is being able to work more on my projects and make sure most of them happen.

Anyway, hope i get to draw the orc girl i wanna draw.

This time i wanna draw a more dynamic pose after how stiff the vampire kids, cyborg marine, cute robots and clown girl were.

I have that information about poses and construction on my brain, better make use of it.

With enough knowledge, i like to think i can use some mental shortcuts to make up for lost time.

But i also want to actually play around with Godot and make some very basic tests to actually get the hang of it.


Posted by EyeBallTank - February 6th, 2022


I won't give up working on my projects and goals, but i feel it's better to spoil my ideas and stuff just so people get the idea of what i want to bring into fruition (And in case something happens to me).

https://docs.google.com/document/d/1QWjE2D9l4qEJQ3rzirwRv3P5pTL15K1Hf8es6vMVG4k/

This Google link contains a whole document of everything about my characters, settings, ideas, plans etc.

This is what i've been planning for almost 4 years and still want to make something solid out of it.

It's almost 105 pages long (Which could change), not that organized, confusing and perhaps "autistic" but it is what it is.

For all its flaws, there's some good and uniqueness in it.


As of 2021, i started this account with hopes i would finally do something special but as you'd expect, i put myself through a lot of plans while also being interrupted by both legit problems and obstacles but also my own flaws of lazyness and procrastination.

Because there's different truths at once, i feel a bit disappointed but i also fear giving up.

At least by exposing all of this, some may get interest enough to cheer for me.

Sometimes i think there's still opportunities and i just have to calculate things better, but that's more on the "theory" side of things.

That means too much thinking, not enough DOING.


But then again, it's still early 2022.

I guess i just need something or someone to boss me around.

Just something that tells me "Hey, are you doing something today? Even a simply sketch or some line of code?" and i say "Yeah look i got proof".


To the very few people on this planet reading and looking at my stuff, thanks.

I promise i'll make something good.

Stay with me until the end, even if things have to change hard.


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1

Posted by EyeBallTank - January 26th, 2022


  • One started with me watching some news reporter get hit by something and fall while live, then i tried calling medics but then someone said a guy would bring his pet dog and it turned out to be a freaky man-dog hybrid with human hands, so he looked fucked up.
  • A fake game centered around a playable ball that has surreal levels and some that looks like giant realistic places, as if the ball was tiny; It has a cast of playable balls with their own personalities and one has the personality and voice of the TF2 Scout and some other characters were Finding Nemo fishes.
  • The 4 South Parth kids go to a mystical forest implied to belong to Varg and find some ancient artifacts; Cartman forces Kyle to eat a hairy ball.
  • Going to different food stories and places in a mall, to see which one i could afford and some of the Phantom Thieves (Like Ann Takamaki and Ryuji Sakamoto were the ones i saw the most) were there.
  • Finding a building that had a gun/shooting range area then going through air vents, as i suddenly am playing Quake and turn into the Ranger, before discovering a public bathroom, built like a maze with a flooded floor, then i turn back to normal and have to walk in that horror, before silently leaving the building as some bearded Captain Haddock looking man at the main entrance laughs at me.

Now, will any of this inspire some of my creations or ideas? Who knows.

I use dreams of mine as reference and inspiration for stuff like places, characters, objects and more.

Some of this sounds like randomly generated shitposts but that's just the beauty of dreaming and i remember a lot of my dreams.


Posted by EyeBallTank - January 4th, 2022


  • Don't delete old drawings and scribbles.
  • Use reference.
  • Sometimes use your arm when your wrist isn't enough in some areas.
  • Depending on character color palletes, make the lineart/sketches at first have an "outlier" color (Example: When drawing Bonka, i used some green sketchy lines underneath because it's not a color part of her main design).
  • When i can't use real numbers or better measurements for characters, might as well get creative even when measuring stuff by heads isn't enough (Like using some object like a Mario question mark block as reference and use it to measure a full character or head because why not).
  • Maybe use some transparency for your brush, specially for sketchy lines underneath the character; Nearly every artists does this, digitally and traditionally.
  • Dynamic brushes in general matter, even if your real life tablet/pen are limited and prevent you to explore Krita's potential in this area.
  • More scribbles and lines is probably a good thing if it helps me to choose the main lineart or at least add more details
  • Maybe portray lighting as "tubes" as the same size as an object, along with shading to add dimension and a "back wall" to recieve a shadow or something.
  • Use shading/lightning in general, even if it's basic, to make drawings less flat.
  • A good way to add shading is to imagine "prespective" from light: If light cannot see a thing/if it's behind something else, there's a shadow.
  • A way to add dynamism is to imagine/draw arrows pointing the "direction" of the shapes.
  • A shading technique i could take from some comics is have black lines tied to line art COMBINED with color value/saturation changing, to include 2 types of shading at once.
  • If certain characters have BLACK/WHITE as colors in their designs, use specific shades to differentiate from lineart and parts of shading.
  • In some occasions, remove lines from the main lineart layer, in case certain things look better without lines and are just 2 colors complementing each other.
  • Rotate the canvas and mainly use a horizontal one.
  • Try using a bigger canvas and stop worrying about scale or else that's how you end up with drawings too small for their own goods; It's why you had that face/body seperation idea in the first place and your faces look off because they don't have enough space to be "fixed".
  • Look up tutorials, both video and images, because i realized some Twitter accounts started deleting previous tweets so thank God i saved up some images myself.
  • Try to nail a balance between pratical and analytical.
  • Just draw more in general, even for small practice.
  • Use thinner lines.
  • When it comes to hair or pipes, maybe i could use thick strokes/lines in a specific layer then trace thinner lives above it.
  • If you have trouble with curvy lines, maybe go for straight/blocky lines at times.
  • Speaking of drawing squares/lines before circles/curves, how about drawing 3d shapes like cubes or prisms (hexagonal, heptagonal, octagonal etc) instead of cylinders? Specially if i twist these shapes.
  • Maybe make the pencil transparent and keep drawing the same shape before it gets more solid.
  • Close ups too.
  • Look up what the programs you use can do, can't believe it took me so long to learn about Krita's measurement tool, the freehand selection stuff and the quick clipping group thingy.
  • Also, mirror/simetry stuff and maybe the multibrush tool.
  • Use more "construction" methods because "building blocks" are an essential art thing.
  • Tracing is bad but at least use it to "deconstruct" certain images by drawing shapes over them, just to try and guess how other artists drew certain images; Basically, just to explore an image and not trace it for an actual piece because that's just thievery, will impare actual learning and anyone will catch me for it (In general, maybe go with photos of real objects and people instead of other people's art? I dunno, getting kinda desperate here).
  • Consider a gravity/mass/weight line and lines of action/movement to make poses less stiff.
  • Pose thing: Add circles to mark someone's feet for both ankles and toes.
  • When drawing circles for heads, i could draw a cross and turn it around and then add circles around the cross' lines to inspire prespective/angle stuff (Inspired by Akihito Yoshitomi).
  • When it comes to head shapes, maybe do the Bruce Timm thing where most males have a flat/linear chin while girls have a pointy one; Meanwhile, smaller/kid characters could be more chibi/anime-like in comparison.
  • Add more detail and shapes to "models" and anatomy before drawing the character in above layers.
  • Layer order could be: Lines/basic shapes > volumetric forms > maybe some grid map thing > sketches > colors > shading > main lineart
  • Maybe use better references like 3D models, i mean i got MakeHuman so better make use of it.
  • While at it, practice Blender.
  • Might as well draw as the first thing done when turning on the computer because i've been slacking.
  • Ask for some help.
  • Maybe try and setting up smaller goals, so opposites can happen and you end up doing bigger stuff (Because overpromising and ambitious goals can lead to little or nothing, so be better at selecting steps at least)
  • Maybe a way to do character concept art is to draw a "full body" piece where the face isn't there and then the "full head" with the actual face details.
  • I guess listening to music helps.
  • Need traditional drawing too, but i need to buy a sketch book and other assets first.
  • For the above, i could use a scanner or at least a phone app to digitize traditional drawings,
  • Maybe open up more to people about your ideas, if you want help in general instead of waiting for a big surprise that may not come.
  • Might as well lie to people and say "I'm gonna draw this" and make that manipulate me enough that i end up drawing "that" and it's no longer a lie (Something to do with how writing goals and telling them to others affects the probability of it being done or how you communicate the stuff)

"Why do i don't draw as often?"

It can be other reasons besides just lazyness, distraction, procrastiation etc:

  • I have to put my HUION tablet on top of my keyboard (And sometimes, i borrow it to other people if they need it).
  • My house was always a mess that my current room was built as a kitchen first.
  • I live in a small village where the electricity can be out sometimes due to construction outside.
  • Outside noises like church bells and animals (Ear plugs aren't enough).
  • My internet can be pretty bad, specially because of the USB thing my PC is connected to.
  • Most of my internet activities are private and i just don't feel like explaining people some of the things i do.
  • Speaking of real life, i could also be busy with jobs/work too, since i always expected that for better or worse, i'd have a second job for money reasons.

There's a lot of reasons why i not only want more money but to even move to a better house and place.

I just hope most of my ambitious and goals don't turn out to be regrettable and i become much more less like people who make "relatable artist memes" about how they don't draw and how quirky that is.

Better not let myself caught up by small inconveniences.

Any help about overcoming art blocks is appreciated.


Posted by EyeBallTank - December 31st, 2021


Didn't do as much as i wanted in late 2021 but hopefully, i stop screwing around and do much better.

Not just a promise, but a mission.

No time to waste.


Posted by EyeBallTank - November 4th, 2021


Just testing something