Just testing something
2025 edit:
- NewGrounds: https://eyeballtank.newgrounds.com/
- Itch io: https://eyeballtank.itch.io/
- Pixiv: users/77420289
- Youtube: https://www.youtube.com/channel/UC_X_mTUAr3SPIC3To-lwA_w/videos
- Tumblr: https://eyeballtank.tumblr.com/
- Discord: eyeballtank
- GitHub: https://github.com/EyeBallTank
- Reddit: https://old.reddit.com/user/EyeBallTank/
- Doomworld: https://www.doomworld.com/profile/50377-eyeballtank/
- Twitter: https://x.com/eyeballtank
- Blusky: https://bsky.app/profile/eyeballtank.bsky.social
- FurAffinity: eyeballtank
Anyway, here’s a long text from a profile post that I made back in 2022, even if I ended up editing the text (It’s based on the notion of my career going forward):
I’m someone who wants to make different kinds of projects (Mostly games) focused on different characters and settings.
So far, I finished a Godot game called Project Nortubel and am working on another called Hirdrih Technologic.
Both are hobby type projects made so I could learn a bit about Godot, even if I ask for help from other people and/or watch tutorials.
At some point, I’d like to evolve my gamedev activities to make more solid games and to get bigger in general.
This series I came up with is ideally, meant to have different kinds of games in different genres and with different art styles and/or presentations.
A series about variety with different kinds of characters, settings and ideas.
And I got very ambitious with it, even if certain things may take time.
So far, I put my games on GitHub for the following:
- So people can learn from my games, even if there’s certain things to avoid like bad code.
- To showcase how often I work.
- In case anyone would like to experiment with my games.
- And in case something happens to me, probably.
While I have a lot of plans and ideas for what I want to make, I know some things may change and I can’t do it alone, so expect me to always ask for help.
Things i may need help include:
- Making sure gameplay is fun and good enough to inspire replays and exploration (Without something manipulative like convoluted upgrade/skill trees in non RPG games).
- Making sure the games perform well and the programming/code behind the scenes is at a reasonable level.
- Making sure things are well organized and menus, user interfaces, HUDs, fonts, all of it works and is organized at an acceptable level.
- Making sure certain features are well implemented.
- Making sure the art and visuals are acceptable enough, both with design, feedback and overall quality.
- Even if the art style still has flaws, it still needs some charm/soul or attention to detail.
- If you contribute to official concept art and illustrations, make sure to include your signature and an easily readable name so audiences can identify your contributions.
- Making sure the story is interesting enough and character dialogue is both interesting, not that badly written and has acceptable grammar (English is a second language to me).
- Dialouge isn’t just about proper English or avoiding certain cliches/tropes, I want to make sure certain lexicon of words and phrasing fits characters’ backgrounds and personalities, as a way to “sell” their character and world.
- Music in general.
- If possible, translation to other languages and accessibility options/features.
- I also must make sure anyone that ever helps is credited and if possible/needed, paid, even when I want to make my things for free.
- It is a series I want to make sure has a great level of variety and different things, so different touches by other people can help.
- Though at the same time, I have my preferences and want things to be done in certain ways (Though I don’t see myself erasing evidence of behind-the-scenes material like Kubrick).
I also want to make sure people are paid before their work/contribution in these projects, to make things fair and honest (Because I don’t want to scam people and i wouldn’t be good at it anyway).
But this is if a project is much more serious.
And if you ever need to take a break or leave a project because of reasons (Health, personal issues, real life events getting in the way etc), you deserve to take that break, since I don’t want to rush or harden the contributions and works of others.
I also hope to make it up by helping others with their works (This is IF i get more talented and skilled as a creator).
Because I plan to make some of my games free and early access, I will make sure they’re always available even when they’re still developed.
This is because I want to give my potential audience more transparency/honesty, receive better feedback and make sure my works are properly preserved and accessible, even if something happens to me or my projects, to make sure it’s not lost.
Even if it means spoiling surprises but that’s another thing: I want my ideas to be well executed.
Unless there could be changes or exceptions, because at some point, I’d like to make money from the things I’ve made.
If you want to financially support me:
I do not have a Patreon or Kofi right now, but that is one thing I plan to do when the time is right.
I will not lock anything behind pay fees, so these sites could serve as optional donations for the sake of financial support and motivation, even the smallest amount can help.
I live in the EU, so Euros are obviously the currency.
I’m aware of some potential criticisms to be made about my projects and some can be true, but I still want to make sure this project comes to life and the journey ends up being successful.
Even with all that could happen, I still want to make sure there’s a positive impact from all of this.
2024: Mega link for Nortubel https://mega.nz/folder/6EBBAKZL#Dtn2jjtcuaMRdofv03r7eg
Mega link for OC texts: https://mega.nz/folder/6NxzwSQK#sULEUGSV8MIdZBER1ZOSNQ
The OC texts in Google Doc form https://docs.google.com/document/d/1QWjE2D9l4qEJQ3rzirwRv3P5pTL15K1Hf8es6vMVG4k and https://docs.google.com/document/d/1OIQzcYuPUUXEdD92NNrWGwI8JsLuk7NFElWo9M3ch_0
And for art material: https://mega.nz/folder/jARmRT5A#5DGmQnlbnwPVTyUcJWbHcw
Some Doom stuff: https://mega.nz/folder/GYZyTD4J#HBRRipn5aukd90kKWyDkxw
If you want to make a fangame with my characters:
- Wait to see if the character(s) you want to use have yet to make a real debut/appearence in a project of mine (Because if a character has not yet shown up properly, then they might not even exist at that point).
- Make sure to credit me and tell your audiences that they're my creations (Specially if they interact with YOUR characters).
- Use your own art if possible.
- You can be a bit creative with their designs/gameplay/personalities, but try setting up notes indicating your own personal touches and how they differ from my interpretations.
- I may have more rules of how the characters should be used but they may refer to my own projects and personal preferences as opposed to fanmade ones.
- Please, do not make merchandise of my characters, as I don't even want to make something as simple as stickers or pins.
- Even then, I still hope you have fun with my characters.