I think one of the worst parts about Nintendo and other companies making patents over game mechanics and stuff is the fact that a lot of notable or prestigious game devs won't say anything about this.
What I mean is that Kojima will say nothing and neither will Kamiya, Yoko Taro, Nomura, Harada, Romero, Toby Fox etc.
Say what you want about Hayao Miyazaki, Alan Moore, John K etc but them being artists that also complained about other things, even if you disagree with them, makes them a bit more admirable than most gamedevs going "we're all one big industry :)".
Harlan Ellison shat on so many stories to the point he even refused the label "sci-fi".
Scorsese got attention over his comments on the MCU.
Tolkien was one of the first big figures criticizing Disney.
All this talk about "are videogames art" when some of the best artists are those that are honest and sometimes mean or at least without much of a filter.
Despite clear differences between the two, both Druckmann and Kojima want to feel like movie directors but with games without realizing "maybe people LIKE that Tarantino gets mad and says what he wants to say".
But you'll get Crash Bandicoot and 2B playable in the next Smash probably, so people will ignore this.