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EyeBallTank
Working on Project Nortubel.
https://rentry.co/axmy9

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Joined on 8/24/21

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9/9/24 Nortubel part 7/Herrko

Posted by EyeBallTank - September 9th, 2024


If Greklovick was heavy on sci-fi, Herrko is fantasy.

Passwords: "e1rr4c", "n1rt4k", "n1vl3m", "n4myl3", "p3bble", "iv4nnn", "eul0r1" and "uulg44".


  • Third companion: Uulga, she doesn’t need to climb ladders and doesn’t get hurt unlike Stella. Her one weakness is being too big for some paths but you’ll manage that.
  • Enemy: Orc (Or rather Horg) that uses his hammer to shoot a shockwave that can stun you and your Companion (When playable).
  • Enemy: Goblin (Or rather Ghalbeen) that shoots an arrow that chases the Player.
  • With both these enemies, you can at least destroy their projectiles.
  • Enemy: Corrupted Tsoovukut knight that can summon a shield and then attack with a sword.
  • NPC/Prefab hybrid sort of: A large creature with a small wooden platform on top and you can see some art of what they look like.
  • Prefabs: Some moving platform stuff like a magic carpet and a “living” piece of furniture in Euloria's room.
  • A section where if you press a switch, lava rises up and you must go up.
  • Nort part seven level 4 has voodoo dolls of the main characters you must protect.
  • Matysha’s art in Krimblevel 2 has changed to have 2 images, therefore being animated.
  • Because of this, the book with text about “animated illustrations” has been taken out of Greklevel2 and put in the level mentioned above.
  • Resized switches in general and redid some sprites and level areas because of this.
  • Added a “resized” version of the jump pad in some levels.
  • Cutscenes 11, 12 ,13 and 14 (Related to Nort part 4 and Greklovick) have the scene paths in the pause menu’s skip button fixed)
  • Guest appearance: Dirk the Adventurer by Madness-inside/Madness2044; You kinda play a game of hide-and-seek with him.

Also, unrelated to the game but on 14th of this month, I’ll take a trip where I leave soon and return late.

So even by 15th, I may not be online.

As usual, feedback is always appreciated and so is spreading the news about this game's existence.


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