Brinkaedea, a goofy setting with food, toys, musical instruments, art tools, circus elements etc and you get to see Bonka again.
- Passwords: d3c4rd, fl3nnn, brkstn, m0nic4, ill0uu, b0nkyy and b0nk44.
- Enemy: Jester imp that runs around and creates clones that run faster.
- Enemy: A jack-in-a-box sort of enemy that moves left/right and shoots a boxing glove from above.
- Hazard: A deadly accordion.
- Prefab: Piano keys.
- Prefab: A pinball flipper that can make you jump with the jump button.
- Prefabs: Some sort of “swinging” platform and another that spins.
- Prefab: Present boxes you open to reveal something inside.
- Prefab: A flower that grows leaves which act like platforms. But you need to press a switch and the flower shrinks back after a while (You can still press the switch again).
- Prefabs: And also a spinning top, a paper plane, some sort of green bumper car and in general goofy stuff related to this world.
- Guest appearance: Faygo, a clown girl by Slapson.
- Guest appearance: Punch Monkey, from Chillygamedev’s game of the same name.
- Both guests require you to find an item for them to go to some place.
- New objects: Variations of the fall/jump through staticbodies but based on left/right side. Used in the level with the spitter fish.
- At least one level might be a bit hard, that you could try pressing O/P to switch characters in case the main system isn't feasible.
- The “worse” hands from Amalia’s boss fight don’t hurt by themselves anymore (To fix a potential softlock); Their shockwaves still hurt.
- Convo NPC’s now have buttons to make conversations go faster/slower.
Anyway, 7 more levels and 4 more cutscenes.
Do tell me about any potential issues or feedback.
I still didn’t fix the red text coming out of the Jester enemy but it doesn’t seem to affect players so far, I guess.
Besides this, I also did a sort of “gallery” full of images, some used as reference for my characters/stuff. But it’s also in case I get better art and have a goal or two of what I want my projects to look like.
Also, here’s that trailer with Horbror’s song again just in case: https://www.youtube.com/watch?v=1B1rSn-4Wv8
In the next update: Some sort of WW2 inspired setting.