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EyeBallTank
Working on Project Nortubel.
https://rentry.co/axmy9

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Joined on 8/24/21

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FIXED: Struggling with an enemy in Godot 3.5.1

Posted by EyeBallTank - February 21st, 2024


https://www.youtube.com/watch?v=peGDiH8xG9U

I wanted to bring up that I’m currently stuck at an enemy in my game because of 2 factors:

  • I wanted to make it jump while it moves but somehow it can’t do both at the same time.
  • Even when I make it jump, the physics are a mess and I’ve yet to find proper values or ways to make the physics properly.

It’s like the 2 things wrong with this enemy but the main gimmick itself is at least done, sort of.

Meanwhile, this video shows a properly finished enemy at least.

The point of this post is to both ask for help (Any help is appreciated) and to show off game dev progress.

YT doesn’t let me put links in description yet: So here’s the enemy’s script.

https://github.com/EyeBallTank/PROJECT-NORTUBEL-main-ish/blob/main/src/enemies/greklovick/GrekScalper.gd


Edit: Look at the script now, it's finally fixed thanks to soxxoxsmox.


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